Monday, September 14, 2009

I hate slot machines!

So the slot machine is coming along. Background graphics are done, slot machine overlay is done, the slots are animated, now it's just time to piece it all together and make it work. I've got the coin system done, though!

Explanation needed:

I've decided that rather than bet the player's actual gold for winnings, the player will purchase coins to use in all of the casino games, and exchange those coins for prizes. This prevents the player from getting insane amounts of gold which would trivialize the game for quite awhile because the player would be able to purchase all of the best equipment much sooner than I would like them to. I've settled on the exchange rate being 1 coin per 10 gold when purchased from the coin vendor in casino areas.

Screenshot time!








In non-minigame related news, I've finally figured out a way to work in a skill for the thief upon reaching level 10 that allows him to find bonus gold after a battle! It took some script (ruby) writing which I am totally noobish at, but I got it done and the results are great! The party is awarded the normal amount of gold, then the thief will notify the party of the extra gold he has found, which finally gets added to the player's gold total. Very happy with the result!





Hopefully the slot machine will be completed by the next post.

2 Responses to “I hate slot machines!”

theoaktree said...

how did u make the slot machine??? i'm trying to do it to

Steve said...

It's not quite finished yet, but I used a parallax for the background and rewards chart, a picture overlay for the slot machine itself with a semi transparent mask over the slot area (so the icons actually look like they're in the machine), then normal events for the slot icons set to a loop of random variables.

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