Showing posts with label Party Selection. Show all posts
Showing posts with label Party Selection. Show all posts

Sunday, August 15, 2010

Steady progress.



You make a bunch of progress in your game, you've accomplished a lot, but there's not really much to update about other than to say you've made a bunch more maps and completed some areas...

That's how it's going with me and this project. I accomplish lots, but there's really not much to update in blog form that won't eventually get tiresome. You can only say you've completed another town, polished off another dungeon, or balanced the new set of encounters in the next area so many times before it gets really stale.

One thing that I can mention, however, is that I've got the party swapping system accessible from the ship completed! It's much nicer to be able to sail around and change your party than having to go back to the starter town, and I think it's always a nice touch when you can talk to your own party members when you feel like it. Or in this case, the ones that aren't currently in the party.




Yeah... that about sums it up!

Tuesday, September 8, 2009

Party selection window, fast travel option.





























The party selection subscreen is now complete! MILES better than the original placeholder I had. It makes the game look much more professional, and makes party selection less confusing in general. The old ones are above, the new look is below!































It took a lot of eventing, around 30 variables, and a decent amount of switches as well, but was it ever worth it! With this setup, the player can choose any characters and the party can have between one and four members. If the player chooses to bring four party members, the EXP from monsters will be split accordingly. Conversely, if the player decides to brave the wilds with a solo character, that character will get ALL the EXP!

Now, onto the warp ring. I've decided that having to walk everywhere would be really annoying, so I incorporated a Warp Ring into the game. This ring is accessible via the menu, and will let you instantly warp back to any town you've previously visited (gotta love Yanfly, huh?). This of course is disabled in any maps that are not towns or the world map (which is currently very very small... I think I know what I'm working on next). Screenshots of the warp ring below.






Next up, world map!