Monday, June 14, 2010

Doing it all and doing it well.

So I have decided to go all out and make all the minigames I was deciding whether or not to make. As I was thinking, and so many people have pointed out... if a game's focus is on game play, then minigames only add to it and it's a no brainer. So yes, it will delay the completed release considerably, but it will definitely add more to the finished product than it will hinder it by a delay of release.

So, the first of three minigames is nearly done! Drumroll please...



Yay blackjack! I've got the system to recognize when there's an ace in play and gives a display on what number you would have if you were to count it as an ace or a one.


In addition to this, there's a card counter at the bottom of the screen that if you are able to draw five cards without busting, you win 8 to 1 on your bet! The only thing left to finish is the dealer's programming (hitting and standing).




The system can already count the value of the cards to see who wins, and the real bitch to code was making sure that the same card won't show up on the table more than once. That took ridiculously long to get working properly.
So next up as far as minigames are concerned is the racing game. I have a plan in place and I think it will go pretty well, but before work starts on that I will be making some more maps on the third continent.
More updates later!

Wednesday, June 9, 2010

Are minigames worth the effort?

Just a quickie post here today:

I'm considering putting more minigames into Reminiscence, namely a blackjack game, racing/betting game and a one on one arena game. The opinions I've gathered thus far are people saying "why not just do all three?" The problem is that takes an awful lot of work and it would delay the final product considerably.

So I you, dear readers, do you think it's worth a fairly large delay in order to put in more minigames?

Wednesday, May 12, 2010

Over 150 downloads!

So, when observing the fact that I am not a big name studio with lots of money to spend on advertising, I would say over 150 downloads (153 to as of 5 minutes ago) across the couple sites where the game is available is a decent success.

Thank you to all who provided feedback and reported the (surpringly few!) bugs. Most of the reviews in general were pretty positive, with the only minor quirks being the aforementioned couple of bugs, and a groan or two from some of the goatse talk (haha).

As far as the game progress is concerned, I really haven't gotten much of a chance to work on it at all thanks to working midnights (which destroys any semblance of a life one may have), classes (which take up a lot of my free time with homework), and my (lack of) social life. Having a girlfriend is a full time job in itself some... times... oops, hi Alice! <3

In addition to all these things, I just upgraded to Windows 7, so now I get to reinstall all my apps and all that other wonderful stuff. Not having all my programs readily available when I did catch some free time was also a put off. I'll be a normal human being again here for at least a short while, however, so progress can begin again! Look for progress related updates soon!

PS. Which minigame would people like to see more? Some sort of racing/betting game, Blackjack, or a 1 on 1 arena style minigame? Let me know in the comments section!